
These cards are colored Green, like item Cards, and have the Mickey Mouse insignia on the card. Gimmick Card only appear during Boss Battles. They summon one of Sora's party members once retrieved and used. They are colored black.įriend Cards are green cards that appear randomly during battles.

There are three different types.Įnemy Cards enable a status effect, which can change Card Value, increase speed, and make Sora invulnerable to certain elements, among other things. Item Cards restore attack and magic cards after use, and are colored bright green. Like with Attack cards, there are different types and when two-three Magic cards (of the same kind) are stacked up, the result is a more powerful version of the Magic attack. Magic Cards either let Sora use a spell or use a summon, and are colored bright blue. Each Keyblade card has a different effect - and when hovering over the card, it will show its statistics. In the case of Riku, however, he is unable to customize his battle deck, and is instead given a preset battle deck.Īttack Cards each contain one strike with a Keyblade sign, and are colored bright red.

These Cards are used during battles and depending on the type of card, they are randomly assigned value points which determine the 'strength' of a card and may cost Sora Card Points (CP) to add to a Deck if the card can be added in the first place.

Riku is given a set amount of cards per world, and his deck is unable to be customized.Īs the gameplay mechanism and storyline progression centers around the usage of cards, there are therefore different types of cards available for Sora and/or Riku to use and these types can be divided into two categories - Battle Cards and Map Cards. If playing the game as Riku, the card types and the availability of certain cards change, but the essential gameplay mechanism and method of storyline progression remains the same. The eponymous cards first appear when Sora begins his journey into Castle Oblivion and new cards are thereafter obtained through plot events, found in the environment (for example, breaking open a barrel), bought in Moogle rooms which are unlocked by a specific Map Card, or won in Battles. 3 Kingdom Hearts 3D: Dream Drop Distanceįrom the battle system itself to progressing to different rooms within a world to traversing between the different available worlds, the cards serve as both the ubiquitous gameplay mechanism and the storyline progression element.
